'Bennett Campbell: I think of the main differences between video games and computer games is the level of social interaction. Video games are played in highly sociable places like arcades, bars, arenas, and the like. Computer games are played at home, often alone.'
If this is true then what is a Massively Multi-player Online Role-playing Game (MMO or MMORPG) defined as? It is played on a home computer but by it's very nature you are interacting in the same world with hundreds if not thousands of other people, yet unless you're networking the game in the same room as others then you are playing at home alone. So by the above quote is it video or computer game, or is it one of the many paradoxes that is blurring the lines between one and the other? He goes on to say;
'I'm a college student, and I've met more friends playing games in the arcade than I have in my classes. When a dozen people are clustered around a game of Tekken or Soul Edge, you can't just ignore the other people. The link that everyone shares - the game - holds that crowd together with something in common.
Computer games, on the other hand, often focus on strategy and use the computer's AI much more intensively. These games can and are played for hours on end, one lone person sitting at a computer. Lately, many of these games have gained the option of playing another human via the internet, yet the player is still isolated by themselves, with their computer. The minimal amount of chat that goes on is nothing compared to the social gathering of the arcade. Games like Command and Conquer, Civilization, and Warcraft are all solitary games, though they can be shared by multiple players far away.'
Bennett seems to think not, but being a player of an MMO I can say from experience that chat is not always minimal in fact quite the opposite at some times, also certain programs allow players to talk to each other with microphones as they interact with each others virtual characters. So if you can speak to people as you play and interact with them in a virtual environment then surely it becomes, to a certain extent at least, a social gathering. It seems to me that if there was ever a difference between a computer and a video game it has all but disappeared, with so many titles coming out at the arcades and then consoles and PC's can we really say which is which anymore?